My name is Walter Ariel Risi and I wanted to code games since the very first moment I realized it was possible. That was when I was 6, after reading the first computer book my mother bought me when we went to the library, to buy some books for school.
I've coded games, always as a hobby, for most machines I could lay my hands on. I first coded games using Atari 2600's Basic Cartridge (and I handwrote the code in a notepad after creating them, since saving was not possible). Then I coded games in Basic for the CZ 1500 (argentinean ZX 81 clone) and the Spectrum. When I first got my hands on a PC, I wrote some online games for BBS in Turbo Pascal, one action game in C with the Allegro library and a couple of games in Smalltalk.
During the early 2000's, when the PDA rage was on, I bought a Casio Pocket Viewer and wrote many games for it in C. Most of my games won awards in the Casio Developer's league in Germany and I received prizes such as Casio watches, among others.
Nowadays, when I get the time to do some coding, I do it for retro platforms. I've coded a few games in Z80 assembler for the ZX81 (most of which have been published in casette by Cronosoft UK) and I'm now experimenting with the Atari 2600. Since coding time is shared with many other responsibilities, pace of development is slow, still steady. BTW, I don't code games as my professional activity. I work as a technology management consultant in an international firm. In 2022, I delivered a talk (in spanish) where I spoke on how my early passion for game coding kind of shaped my career in technology.
If you want to contact me, drop me a line to wrisi@yahoo.com or find me in Facebook or LinkedIn.